
Prepare your local content
Add the images, video, audio, and other files your app needs to the project. Embedded web pages, remote data, and connected devices still need their respective connections.
- List every remote dependency before packaging.
- Replace online-only content with approved local media when appropriate.
- Test the packaged project with the network disconnected.
Prepare activation and publishing
Activate your license before publishing. Points are charged only after a successful release; canceling or a failure during preparation does not use points. Plan any additional activation needed on the installation device.
- Publish your app and confirm its license before going on site.
- Arrange offline activation in advance for devices without internet access.
- Keep activation material private and outside public project content.
Test before you hand over
Validate the application on the actual machine, including storage, codecs, displays and audio. Repeat startup and navigation after a reboot, and keep an approved recovery copy of the delivered package.
- Verify local media remains available after installation.
- Check license behavior and recovery with the responsible operator.
- Confirm your license terms separately; playing local media does not extend your license.

